![]() ![]() ![]() While dinosaurs will be the main attraction for many, this mod set out to feature all sorts of prehistoric beasts and not just fan favorites. Of course, this is a complicated science with no guarantee of success, but before long you'll hopefully have the early stages of some prehistoric life in your hands and not the zombie-like failuresaurus. Inside the Culture Vat also goes the rather questionably named "Bio-Goo" which is the main agent of the cultivation process. The best thing is to have plenty of stock beforehand, so you can have a variety of DNA to play around with and prioritize.įinally, you'll need the all-important "Culture Vat" to create embryos and eggs from the harvested DNA. ![]() With this comes a lot of suspense as the DNA is randomized and you can't predict what will be produced. The next step will then be building an "Analyzer" to search your bio-fossils for DNA. These blocks drop a big variety of materials but the ones you're initially going to be after are bio-fossils, which have a 22.5% drop rate. Instead, you need to get to work mining fossil blocks before later unleashing your inner scientist. Apart from a few living fossils that naturally spawn, such as Coelacanth, you won't find any extinct dinosaurs and beasts roaming around when you load up this mob. ![]()
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